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Nettou The King of Fighters '95
Game Boy · 动作

Nettou The King of Fighters '95

电脑 / 手机 · 1996

开始游戏

游戏介绍

A handheld fighting game developed by Takara for the Game Boy, featuring a chibi art style and translating the 3-on-3 team battles of SNK's arcade hit to the portable console.

怎么操作

In this handheld fighting game, the core objective is to defeat opposing teams of three fighters in sequential round-based combat. Players select a trio of martial artists and battle through the tournament bracket. The game adapts the arcade layout to the Game Boy's two-button system, utilizing tap and hold button presses to distinguish between light and heavy attacks. Movement involves walking, jumping, crouching, and executing quick dashes or retreats to manage space. To succeed, players must master special moves performed through directional inputs combined with attack buttons. Charging the power gauge is crucial, as a full meter increases damage output and enables devastating desperation moves when health is low. Beginners should focus on defensive blocking, utilizing the dodge mechanic to avoid incoming projectiles, and capitalizing on opponent recovery windows with simple, reliable combos.